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Social Inclusion Trough Gamification in Education (SIGE)

About

The European Union Council Resolution on a renewed European Agenda for Adult Learning highlighted that “much more remains to be done in relation to targeted learning for migrants”. The general objectives of SIGE is to support the social inclusion of low skilled people with a migrant background or belonging to a minority by contributing to the development and increase of a flexible blended gamified learning offer.

Promoters

The team responsible for the implementation of SIGE, named PIT (Project Implementation Team) will consist of 7 people who will be responsible for practical arrangements, communication within their respective organisation, for overall coordination and local implementation of the project.

News & Events

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